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Caligula PS Vita RPG's 2nd Promo Introduces Main Characters

posted on by Rafael Antonio Pineda
Game centering on students trying to escape world made by virtual idol ships on June 23

The official website of game began streaming the game's second promotional video on Wednesday. The video previews the game's main characters, and mentions that players can interact with over 500 student NPCs.

The official website streamed the first promotional video last month.

The game will ship in Japan for the PlayStation Vita on June 23. The regular edition will cost 6,980 yen ($64) and the edition will cost 6,389 yen ($58).

Pre-order bonuses include a soundtrack CD, visual booklet, swimsuit DLC, and an application to participate in a fan event.

In the story, μ, a virtual idol who performs -inputted songs, gains self-awareness through exposure to s' bitter feelings and dissatisfaction toward reality. Wanting to save humanity — which she believes is continuously suffering — she lures people to a virtual reality world called Mobius with her songs. She then imprisons them in Mobius, thinking they will be free from the suffering of reality and that all their wishes will come true. The game follows the nine of the "Going Home Club," a club that was formed because the characters want to escape from Mobius and go home.

The official website describes the game's battle system as an "imaginary chain" system that utilizes combos and the "power of imagination." The gameplay fuses strategy and beat-'em-up elements. The in-game composer characters are represented by real independent music composers, including MikitoP will provide the songs for two unannounced characters.

The game's cast is as follows:

Famitsu.com describes the game as a "next-generation school juvenile RPG," focused on themes of modern pathology and trauma. The game's title refers to the "Caligula Effect," which is a pattern of behavior where one wants to see or do something more if it is denied to them.

Director Tsukasa Masuko is in charge of sound.


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